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Showing posts from October, 2021

The Graildark Nebulae

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 So the Ork rise to greatness campaign kind of stalled out. Why? Because Da Boyz just wanted to stay Boyz. I.E. We just wanted to play various orky mini games and not progress into Warhammer 40K. Alright so onto the next thing. Battle Fleet Gothic! We just finished a monthlong campaign between Imperium, Chaos and of course, Ork Pirates.  1st Place was Imperium, Subsector Commander John with 12 renown. Second was Orky Big Nob, Captain Rotear with 8 renown, and last place was Chaos Champion Felix, with a miserable 5 renown. (Chaos played by me or course) The campaign was played out on a super small custom 5 planet subsector called the Graildark Nebulae, which is part of the Gothic Sector. The campaign takes place in 160 M41, years after Abaddon's defeat in the Gothic war. Despite the Imperial victory however the Imperium still has not liberated this part of the sector from Chaos domination, until now.  During the campaign the players were restricted to raid and big raid scenarios onl

New Place, Same WAAAGH!

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 Welcome to Sun Place, it's the new location for our new campaign. Rise to Grateness! What is Sum Place? It's an isolated ork planet somewhere in Segmentum Obscurus around 100 M41. While the ork tribes have made some technological progress, the idea of space travel, aliens, and interplanetary conquest is completely unheard of. Nearly all orks believe Sum Place is da only place in da un-i-verse, and that Der Iz No Such Fings as Aliens ! However, one ork wants to change all that, and maybe he will! In this campaign one player takes on the role of the hero trying to rise to warboss. All other players are there just to get in the way and stop him.  Mechanics : Except as otherwise indicated, when your character wins, you advance to the next stage. If you lose, take a leadership test. If you fail, your character suffers a crisis of confidence and goes back down one level. I.E. A boy who fails his mission goes back down to Yoof. If you pass the test, you remain at the same stage and c

The Fall of BOD Campaign and a New Setting

Alas all good things come to an end. Such as it was with BOD, the Gorkamorka Like world that was home to our favorite warboss, Decskull.  After initially surviving the initial tyranid invasion, as detailed in the Battle of BOD, the orks were able to live in relative "peace" for a while, fighting each other, racing in the desert, and other fun. But eventually the Tyranids came back big time in the form of a massive infestation that got worse and worse. Here is the highlight reel from our family's 40K 3rd Edition campaign.  1. Da Brewhouse Bash! The tyranids attack an isolated brewhouse at night. Orks win! 2. Into the Mines: Decskull leads a warband to destroy a tyranid infestation deep in the mines beneath a mountain. Tyranids win.  3. The Battle for BOD Town: The tyranids launch an all out assault on BOD Town. Using genestealer tunnels to great effect, the Tyranids win! 4. Stoppin Dem: Deprived of the fuel refineries of BOD town, the orks desperately try to halt the ty